First and foremost! You must delete Relix 2 off your iPad before installing the new version. Failing to do so will cause Bad Things ™ to happen. This step is required so the new database updates in the game get copied to your device. Unfortunately, you will lose any progress you have in the game, but such is the life of a tester!
You do not need to redownload the provisioning profile. Just grab the latest .ipa file here: Relix 2 – Tester Build 3
Here is the change log…
Tester Build 3 – v0.12
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- [ADD] Added a help icon in the tutorial levels which allow you to bring up the tutorial again
- [ADD] Added a new message that informs a player if a level is no longer possible and has them restart.
- [ADD] Added a mechanism for level recording. Anytime you solve a level it records how you did it – assuming your solution was better than your last. You can watch level playback by hitting the new play button that appears at the beginning of a level. (Tester: GI)
- [ADD] Added the option to name your levels in the editor. (Tester: DM)
- [ADD] Added a slider in the options to control level playback speed. Current default is to wait 0.5 seconds after each move, which is pretty fast. It can be slowed down to 5 seconds per move
- [ADD] Added a ‘connecting to server…’ image for when the game is checking for new level packs. On slow connections, it would look like nothing was happening for some time. This should let the user know it’s working and that patience is indeed a virtue.
- [ADD] Added another spider graphic for a level that has been beat lower than the target move count. It’s more glow-ier than the normal spider.
- [ADD] Added a tap-and-hold mechanism to the level select screen so you can easily preview and page through the levels.
- [FIX] Fixed a z-index ordering problem on the level select screen when downloading a new level pack
- [FIX] Fixed a bug where a tile landing sound sometimes wouldn’t play after a teleport
- [FIX] Fixed a bug where the level pack completion percentage was off
- [FIX] Fixed a bug where editor levels created with Save As New… would upload over their originals (Tester: GI)
- [FIX] Fixed a MEGA-annoying bug where it would show you the game over screen after you beat any level (Tester: GI)
- [FIX] Fixed a bug where a failed upload would screw up the editor. It should now fail more gracefully if there is an unexpected problem. (Tester: DM)
- [CHANGE] Changed the upload editor level to check if you have an active internet connection before it attempts to upload.
- [CHANGE] Changed wizard to emerge on a random corner instead of just top left (just to mix it up a bit)
- [CHANGE] Changed the glass tutorial level to fix an unintended solution path (Tester: GI)
- [CHANGE] Changed active tile cursor to make it a bit more visible
- [CHANGE] Changed falling tile behavior so that they can now enter floating teleporters. This behavior is consistent with sliding tiles over into floating teleporters.
- [CHANGE] Changed the load level dialog in the editor tool by spreading out the previous/next level buttons. This will hopefully make them more noticable (Tester: GI)
- [CHANGE] Changed label of exit button on the game menu to ‘Title’ to reflect where the button takes you
- [CHANGE] Removed the number labels from the editor tiles after you complete a levle since they didn’t appear to be working as intended.
- [CHANGE] Improved the error handling for when level pack updates fail.
- [CHANGE] Breakable tiles wiggle again as they disintegrate (like relix 1)
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